Thumbsticks can also develop “drift” which will manifest in-game as unintended movement or canceled functions (like sprinting). Even at small deadzone it moves significantly easier when looking to the right so I'm a bit bummed. This thumbstick displacement is not unusual (even when using 1st party controllers) and can cause unintended movement depending on the game developers chosen default sensitivity settings. If you are continuing to experience “drift”, “slowturn” or unintended thumbstick movement, it is possibly because the game you are playing has tight “deadzone” settings or you may have modified those settings. I just received my new baby Prestige yesterday and it is lookin fiiiine! Games with smaller deadzones in their default settings, such as Fortnite, Apex Legends or Call of Duty: Warzone, may cause more controllers to display “drift” in game. If the stick is already drifting is it likely to get even worse with time? Welcome to r/ScufGaming! If you are still experiencing drift after slightly increasing your “deadzone” value, repeat step 1 to 3 until you are no longer experiencing drift for this game. It is marketed to elevate your game to the next level! It's like the steering wheel of a car holding straight even after hitting a pot hole on the left or right, if the steering wheel reacted to the pull you may lose control of the car. All controllers have an area around the thumbstick that is controlled by software to reduce unintended movement. This thumbstick displacement is not unusual (even when using 1st party controllers) and can cause unintended movement depending on the game developers chosen default sensitivity settings. This area is sometimes referred to as a “deadzone” and involves subtle movements of the thumbsticks. Scuf is for the pros! 1. Deadzones can also be present in games and vary by game. The only problem is that it has stick drift straight out of the box. Try resetting your deadzones to default in Apex and see if you still have stick drift. I've seen a few references to use some sort of lubricant etc. but I'd like to see a fail proof video from this kind of thing! This area is sometimes referred to as a “deadzone” and involves subtle movements of the thumbsticks. Issues regarding deadzones and unintended thumbstick … Does anyone have a good solution for this? Thumbsticks may be naturally positioned slightly outside of the axis of origin when in use. The only problem is that it has stick drift straight out of the box. Try to increase slightly the value of the “deadzone” option and return to game4. New comments cannot be posted and votes cannot be cast. Press question mark to learn the rest of the keyboard shortcuts. Look for a “deadzone” setting in the menus3. I wouldn't want go through shipping it back for a repair (and the shipping fees aren't even covered??). So when I watch all these videos on youtube where good players recommend going even zero deadzone (Apex), I'm sad to see my new controller is unplayable at zero deadzone :/. If you wanted to send your controller in for repair to verify that your deadzone do or do not have an issue you can contact support here. Press J to jump to the feed. FAQ - SCUF Vantage Thumbstick Responsiveness ... Games with smaller deadzones in their default settings, such as Apex Legends, may cause more controllers to display “drift” in game. If the game you are playing does not offer an option to modify your “deadzone”, or adjusting the deadzone does not solve your issue, please contact us for further assistance. To eliminate any unintended movement, every controller has an area near the center of each thumbstick that’s software controlled. Thumbsticks can also develop “drift” which will manifest in-game as unintended movement or canceled functions (like sprinting). Click here to ensure you are using the most recent version of the firmware and for how to update your SCUF Vantage. Issues regarding deadzones and unintended thumbstick movement have been resolved with Firmware Updates 0.8 and 1.1. Remove the thumbstick and spray compressed air in 3 consecutive one second bursts around the thumbstick module before replacing your thumbstick. Deadzones can also be present in games and vary by game. This thumbstick displacement is not unusual (even when using 1st party … About “deadzone” and “drift”: Thumbsticks may be naturally positioned slightly outside of the axis of origin when in use. To eliminate any unintended movement, every controller has an area near the center of each thumbstick that’s software controlled. Locate the settings menu of the game(s) you are playing and where you are experiencing drift2. ... All controllers have an area around the thumbstick … If you are experiencing issues with your thumbstick not functioning correctly in-game, we recommend using canned compressed air to clear any potential debris around your thumbstick modules. Resolving the problem is as easy as adjusting the “deadzone”. The default setting is built into the game with variable deadzones in mind and you shouldn't experience any loss of accuracy. I know I'm a bit strict when it comes to stick drift but bear with me. Scuf is for the pros! Repeat a few times if necessary, waiting a few minutes between each try. Here you'll find official updates about current and upcoming SCUF controllers, a space to ask and answer questions, and share your opinions. It is marketed to elevate your game to the next level! About “deadzone” and “drift”: Thumbsticks may be naturally positioned slightly outside of the axis of origin when in use. I know I'm a bit strict when it comes to stick drift but bear with me. 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