And now it's 1.5, doesn't benefit you in any scenario since you are talking about WoF. Using Corrosive Projection is one of the best options unless you channel your world on fire ability, you cannot profit anything from this aura. The cost to activate all my abilities dropped about 25% with WoF and Accelerant costing 35 energy to activate each, where previously it cost 58. Ember Prime has returned from the Prime Vault for a limited time. Augment Mod: Exothermic gives a 15% chance for energy orbs to drop when an enemy is killed by Inferno. Must be fun to use! This message is tied to a cookie, it won't appear again unless you clear the cookies from this site, don't worry, that's a one time announce. 6 Forma | 262 Platinum | 188070 Endo - Ultimate ENDGAME | Series Welcome and thanks for reading! Provide passable survivability; Maximize use of Ember's World on Fire using Firequake; As Firequake is a channeled ability, provide decent Efficiency; Have enough damage to beat everything in the Star Chart; Builds Leveling Build. If you like warframe-builder.com and would like to support me, give me a hand or return the favor for the five years I worked on this app (not sure it's a good way to say it, I've always been bad for asking help), please consider trying my kinetic novel, available on Steam. Thanks for your help. The fire spreads. Due Process: How to Move Maps off of Your C Drive, Teardown: Measurements & Other Tools For Map Makers. EMBER Blueprint. Phoenix Ember Helmet. I was originally nervous for this update because Ember is my main. Blueprint: Vaulted: Meso E1, Neo E1, Axi E1 Available: None, Neuroptics: Vaulted: Meso F3, Neo S5 Available: None, Chassis: Vaulted: Meso F2, Neo F1 Available: None, Systems: Vaulted: Lith G1, Axi S2 Available: None. I have a severe lack of visibility right now and need help to get things started. Firequake modifies World on Fire to have a 100% chance to knockdown enemies when procced. Enemy armor is also stripped which is affected by Immolation, resulting in more armor being stripped depending on how high the Immolation level is. I understand and want to close this message. This allows Ember to be more aggressive during missions and leap into battle more along with the use of her skills. The main advantage of this Warframe is, it does not need any perfect build to be strong. A maxxed Primed Continuity provides +55% Duration which we can leverage to take away 28% away from for Transient Fortitude, giving us +55% to Power Strength instead. in exchange for Vitality and Steel Fiber. This is a great crowd control ability as it sends enemies back when things get too rough and the touch of inflicting them with heat status helps with her passive. Please click here for more information about the current Prime Vault offers on the official WARFRAME website. You can also use Rejuvenation too, but changing or switching over your aura polarity just for this ember build is not recommended. Keep in mind. A Madurai () slot for your Aura is ideal here for transitioning to end-game, as we'll want to switch it out with Steel Charge, however, Growing Power in itself is still a good mod for Ember: Channeled Abilities (World on Fire) which are activated while the Ability Strength buff is active will keep the bonus as long as they're kept active, even if the buff duration is finished. Embers parts can be acquired as a reward from defeating General Sargas Ruk in Tethys on Saturn. The build has been edited and saved in the database. The energy cost for World On Fire was 2.65 energy per second. This ability is great for giving Ember more survivability and can help her survive grave encounters either against heaps of enemies or in the midst of powerful bosses. How should I be building her, or am I just rushing too far forward? by Cephalon-Shade last updated a year ago (Patch 25.6). ember prime New Build Ember Prime offers the same potential for wanton destruction as Ember but provides unique mod polarities, allowing for greater customization. Her passive is Ignition. I hear that the next augment she's getting will add knockdown to WoF as well. Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. In the event of taking fatal damage, Quick Thinking will give Ember a chance to escape by either using her abilities to knock enemies away and make a run for it or to use her abilities and fight back within the limited time where she defies death. Ember is a Warframe that focuses on the usage of fire abilities and can deal a significant amount of heat damage to enemies in a large area. Ember Prime is the prime variant of Ember and has increased stats such as armor and shield. After that, an aura is created around her which in turn creates and explosions periodically of around the mobs and deals with the heat damage too. Now the range of World On Fire has been reduced by about 25% compared to my previous build which isn't a big deal since I run Ember primarily as a melee style character, charging enemies with the glaive and using Accelerant for mobs/heavies. Aside from her initial damage from her abilities, she also inflicts a lot of heat status effects, making enemies take damage over time and eventually die. What weapon setup do you use and how to you play her? Mods. These are flat stat bonuses to your health and Ability Strength. Streamline rank 4 and Fleeting Expertise rank 4 will get you there (25+50) without slamming another 10% off your Duration. I had to forma Ember Prime twice for this: 1x for changing the aura polarity to E Siphon for that extra layer of shielding, and 1x for creating a polarized spot for primed flow. Your email address will not be published. The Nuker build is basically meant to cast Embers abilities repeatedly along with a good supply of energy to support the casting costs. Overall: after the patch Ihave cut down my Power drastically (300 --> 160), plus the less amplify of Accelerant, which is a straight nerf. This provides decent CC against higher level enemies, (considering that lower level enemies will probably die due to the damage of WoF), causing them to be vulnerable to Finshers. Required fields are marked *. All rights reserved. You can also swap out Steel Charge for Rifle / Pistol / Shotgun Amp if you prefer one of those. This new build allows me to cast Accelerant more often while having reduced overall energy cost and increased power strength for World On Fire. This topic is now archived and is closed to further replies. Fire blast with fire fright will add damage, a burn proc, and panic for even more stunlocking. I didn't use a Range build, so I had to switch to one now, edit: I'm not complaining. Using Rejuvenation will help you with a lot of survivability. Augment Mod: Fireball Frenzy causes the ability to grant allies with 100% additional heat damage for 40 seconds when being held to cast. Now it's 1.35 which doubles to 2.7 at 100% WoF. With a good amount of skill, this can be one of the strongest hybrid builds for players to use as an all-around build. It is now available for all members if it is public, or by those who have the link if it is private. The new version is now available for all members if it is public, or by those who have the link if it is private. Once a that WoF mod drops Ill switch out fire fright for that if it ends up being better CC. Remember to Like this guide! Inferno Augment: Enemies killed while under the effect of Inferno have a, Fireball Augment: Hold to cast will grant all allies within, Drains Energy to stop lethal damage with +, Status procs increase Ability Strength by, Quicker recovery after being knocked down, Fire Blast Augment: Each enemy hit heals Ember by. What weapon setup do you know how she fares in to Survival of heat damage time! Warframe and known to deal a large amount of heat she has will affect the damage reduction she against! Her passive ability gives her 5 % additional ability strength by 25 % for 6s few moments and damage. Will get you there ( 25+50 ) without slamming another 10 % off your Duration level of she. Services or clicking I agree, you can set your builds to private and your. Knockdown when you get a bonus of cast speed, the heat damage.! 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